After about a year since the beginning of my journey into the world of programming, I decided to venture into the development of my first videogame: "Oceano". It was 2008 when I started designing the first sprites that would make up the game.
Oceano was a 2D videogame, originally available for Windows and the web, starring a rainbow fish named Rayn. The plot saw Rayn engaged in rescuing his best friend, a clownfish, kidnapped by the main antagonist of the game: a megalodon.
To complete the mission, Rayn had to face various levels, collect coins and hidden objects, and defeat numerous enemies along the way. The game also included secret levels such as "The Secret Area" and "Calm before the storm".
In 2012, I started developing an Android version, which unfortunately I never completed, thus preventing its release on the Play Store.
Approximately 16 years after the development of Oceano, I can say that Rayn's journey has led me to incredible adventures, paving the way for the development of further games and apps for various platforms.